Working on a XNA game I am currently calling “Turnip Toss” using the Farseer physics engine.
The editor is in early alpha stages now.
2 dimensional “bodies” and simple shapes can be created by right clicking a position on the editing surface.
Working on a XNA game I am currently calling “Turnip Toss” using the Farseer physics engine.
The editor is in early alpha stages now.
2 dimensional “bodies” and simple shapes can be created by right clicking a position on the editing surface.